![]() ![]() leveling adds more animals to the list (something like lvl1- cat, lvl2-wolf, lvl3-bear, lvl4-thrumbo)Ģ)animal strength: target get buffs assosiated with chosen animal. for "animal-oriented" colonies that have not many humanoids but lot of animalsġ)animal select:chose from (limited. Tell everyone a bit about them - what is the role they fill? Also provide 4-5 different skills they could have available to them that fit their role -Īnimancer with magic for partial or full transformation into animal. If you have a particular class that you'd rather see, post a reply with the class. *Wind mage (magic) - elemental mage using arcane power to manipulate wind and air. ![]() See full description by Antharann Fireblade Other skills include abilities to counter spells or manipulate the flow of mana. These skills could include glaive throw which launches a projectile that hits the target and bounces to nearby enemies before returning to the spell breaker, enemies hit would be stunned for a short period. *Spell Breaker/Hex Hunter (stamina) - particularly effective against mages, the spell breaker would have a mix of combat oriented skills and skills to counter mages or spells. *Bright Mage (mana) - using holy magic offensively, the bright mage would have access to spells that burn a target in an intense beam of light, illuminate the weaknesses of enemies, and stabilize life threatening wounds on the battlefield. 'Curse' power would become a unique pool that builds with the cursed' suffering and could be utilized to project that power through several skills. This curse may also affect nearby pawns, for better or worse. *The Cursed (stamina) - curses everything they touch, however, by performing various actions, each curse may have less of a penalty until it becomes a bonus or provides a unique benefit or action. *Shaman (magic) - uses totems to direct various powers that include healing, combat boosts (bloodlust), damage (chain lightning) may also be able to summon spirits or use the spirit realm as a source of unique abilities. Would receive several new skills and have bonuses vs undead/dark beings. *Archon (magic) - conversion class for priest or paladin that transforms them into a holy warrior bent on destroying anything related to dark magic. *Paradox Mage (magic) - weak skills (undefined) that build a paradox level, as this level increases, it increases the chance for a random, powerful ability to trigger. ![]()
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